Gameplay
What you'll do
Every order passes through all three of you, and each of you holds the piece the other two are missing.
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Take the order
Only the Cashier can see what the customer wants, and the Cashier can't say a word.
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Talk with your hands
Point, count on your fingers, wave a colored glove. The Apprentice decodes it off the wall board.
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Shout it into the kitchen
The Apprentice can't hear anyone, but can still yell the recipe through the window.
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Cook by shape
The Chef sees only white outlines on black. Stack the burger in the right order and wait for the shout, because doneness is a color.
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Bag it and serve it
Box it, bag it, match it to the right customer. One stray pickle and the whole bag counts as a mistake.
Today's specials
- The backwards drink machine
- Topping Roulette
- Kitchen fires
- Three strikes and you're out
- Codes that reshuffle
Studio
PanicPan Studios
We're a three-person indie studio from Türkiye: a coder, a 3D artist and an animator. Cook No Evil! is our first game, a co-op about the beautiful chaos of three people who can't quite understand each other. No big budget, just a lot of burnt patties.
- Team members
- 3
- Game in development
- 1
- Burgers on the menu
- 12
Contact
Ring the bell
Our socials are still in the oven. Until then, email is the fastest way to reach the kitchen.
Press
Press kit
Screenshots, key art, logos and a fact sheet. Tell us what you need and we'll send it over.
- Studio
- PanicPan Studios
- Game
- Cook No Evil!
- Platform
- PC (Steam)
- Release
- 2027
Press copies & interview requests
Drop us a line and tell us who you write for.



